Saturday, December 6, 2014

Half Japanese developers suffered losses in 2011

According to a posting on the portal Gamasutra report, nearly half of the Japanese video game developers finished fiscal year 2011 with a loss.
The report was compiled in a survey of 74 executive directors of the largest gaming companies in Japan, who wished to remain anonymous. 48.2% of respondents said that their companies during 2011 have suffered losses.
Also in the course of the survey revealed that 57.8% of studios still use the old graphics engine developed over the last three years, 40.6% - the old physics engine, and 35.9% - the oldest programming languages ​​of artificial intelligence. 63.5% of respondents reported that they autsorny working method for development of its own games, and 78.7% had its own work to outsource to other companies. According to the author of reference, Professor Mirko Gёteborgkskogo University Ernkvista such indicators can be linked to "a lack of technical qualification of Japanese developers."
The success of Japanese game studios put into question the last few years. So, the president of one of Japan's largest publishers Square Enix Koji Takuchi called "humiliating" the dominance of western development in the line of the company during the E3 2011. Also, in a recent interview with game designer Keiji Inafune, the author of Mega Man ​​and Dead Rising, criticized the eastern gaming industry .